August 2022
Beginner
228 pages
3h 53m
English
In this chapter, we are going to look at the AI basics: what it helps us achieve in games and how to implement a range of AI behaviors in FXGL. AI is one of the key areas of game development. Without it, most single-player games would be far less engaging and fun. AI is what gives NPCs and enemies quasi-informed decision-making abilities with the goal to entertain the player. More specifically, we, as game developers, should aim to make the AI sophisticated enough ...
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