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Learn Lua for iOS Game Development by Jayant Varma

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Chapter     7

Tips and Tricks

The dilemma that many developers face is, as the old saying goes, there are many ways to skin a cat. In simple terms, while there are many ways to achieve an outcome, many developers face the issue of how to and where to start. This chapter will help you with those starting points. It will offer the tips and tricks that can be applied across most of the frameworks. The main differences to note are the native display objects as used by the frameworks and some quirks associated with those.

Generic Lua Functions

This section addresses some generic functions that help developers and can be used across all frameworks. Most of these are related to tables for storage, retrieval, and indexing, and math relevant to game ...

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