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Learn OpenCV 4 by Building Projects - Second Edition by Prateek Joshi, Vinicius G. Mendonca, David Millan Escriva

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Learning Graphical User Interfaces

In Chapter 2An Introduction to the Basics of OpenCV, we learned the basic classes and structures of OpenCV and the most important class, called Mat. We learned how to read and save images and videos and the internal structure in the memory of images. We are now ready to work with OpenCV, but, in most cases, we need to show our image results and retrieve user interaction with our images using a number of user interfaces. OpenCV provides us with a few basic user interfaces to facilitate the creation of our applications and prototypes. To better understand how the user interface works, we are going to create a small application called PhotoTool at the end of this chapter. In this application, we will learn ...

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