Chapter 5 – Basic Primary One-Sketch Features

Note when doing the practical questions, creating models, keep in mind that there is often no one right way of making a model. Hence, you might create the model in a different way, such as that suggested here:

  1. Features are our way into 3D in SOLIDWORKS. We usually use features directly after sketching to go from 2D sketches to 3D models. In order, features are commonly used after sketches. They are also mostly built based on sketches.
  2. The features, extruded boss and cut, enable us to add or remove materials by extending the sketch perpendicular to the sketch plane.
  3. Fillets and chamfers enable us to remove sharp edges or corners from our models and replace them with fillets or chamfers.
  4. The revolved ...

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