Table of Contents
Preface
Section 1: Introduction to WinUI and Windows Applications
Chapter 1: Introduction to WinUI
Technical requirements
Before UWP – Windows 8 XAML applications
Windows application UI design
Windows Runtime (WinRT)
User backlash and the path forward to Windows 10
Windows 10 and UWP application development
Language choice with UWP development
Lifting app restrictions
UWP backward compatibility
What is XAML?
Creating an adaptive UI for any device
Powerful data binding
Styling your UI with XAML
Separating presentation from business logic
What is WinUI?
The first WinUI release
The road to WinUI 3.0
What's new in WinUI 3.0?
Goodbye UWP?
New features for WinUI 3.0
Project Reunion and WinUI
WinUI compared to other Windows development ...
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