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Learn WinUI 3.0 by Alvin Ashcraft

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Table of Contents

Preface

Section 1: Introduction to WinUI and Windows Applications

Chapter 1: Introduction to WinUI

Technical requirements

Before UWP – Windows 8 XAML applications

Windows application UI design

Windows Runtime (WinRT)

User backlash and the path forward to Windows 10

Windows 10 and UWP application development

Language choice with UWP development

Lifting app restrictions

UWP backward compatibility

What is XAML?

Creating an adaptive UI for any device

Powerful data binding

Styling your UI with XAML

Separating presentation from business logic

What is WinUI?

The first WinUI release

The road to WinUI 3.0

What's new in WinUI 3.0?

Goodbye UWP?

New features for WinUI 3.0

Project Reunion and WinUI

WinUI compared to other Windows development ...

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