Book description
If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential topics such as logic, event handling, displaying content, classes, and much more.
Updated for Flash Professional CS5, this revised and expanded edition delivers hands-on exercises and full-color code samples to help you increase your abilities as you progress through the book. Topics are introduced with basic syntax and class-based examples, so you can set your own pace for learning object-oriented programming.
- Harness the power and performance of ActionScript 3.0
- Control sound and video, including new access to microphone data
- Create art with code by drawing vectors and pixels at runtime
- Manipulate text with unprecedented typographic control
- Animate graphics, create particle systems, and apply simple physics
- Avoid common coding mistakes and reuse code for improved productivity
- Load SWF, image, text, HTML, CSS, and XML file formats, and more
Table of contents
- A Note Regarding Supplemental Files
- Preface
- I. Getting Started
-
II. Graphics and Interaction
- 3. Properties, Methods, and Events
- 4. The Display List
- 5. Timeline Control
- 6. OOP
- 7. Motion
- 8. Drawing with Vectors
- 9. Drawing with Pixels
- III. Text
-
IV. Sound and Video
- 11. Sound
- 12. Video
-
V. Input/Output
- 13. Loading Assets
-
14. XML
- Understanding XML Structure
- Creating an XML Object
- Using Variables in XML
- Reading XML
- Writing XML
- Deleting XML
- Loading External XML Documents
- Sending to and Loading from a Server
- An XML-Based Navigation System
- What’s Next?
- Index
- About the Authors
- Copyright
Product information
- Title: Learning ActionScript 3.0, 2nd Edition
- Author(s):
- Release date: October 2010
- Publisher(s): O'Reilly Media, Inc.
- ISBN: 9781449390174
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