2. Game Elements and Tools
From the overview in the last chapter, it’s obvious that creating a good mobile game involves writing some rather complex software, and also requires the creation of other components, such as graphics, animation, sound effects, and music. To be able to offer your game for others to play, you need to have commercial rights to all of this intellectual property, and the easiest way to get the rights is to create the game all yourself.
Fortunately, tools are available for all of these components, and many of them are available for free. If you’ve got an Internet connection and a development machine, you’ve got access to just about all you need.
The example game used in this book, Virgins Versus Vampires, was written using ...
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