We created our explosion and displayed our tutorial message, distance covered, and best score on the screen.

We learned how to create texts on the screen that helped us to display our score, and finally implemented our explosion logic to make the explosion appear on the screen after colliding with rocks. This is it for our 3D game. After this, you can build your game, test it on your device, or even tweak it further to add in more obstacles or make it as interesting as you want. You are only restricted by your imagination.

With this, we wrap up our 2D game, and we will take a look at how to make a shift into the 3D world in our next chapter. 

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