March 2013
Intermediate to advanced
480 pages
8h 43m
English


In this project, you will create a character named LIUJING, one of the fighters from the Bedlam game called Kung Fu Deadly Arts. You will begin by modeling him using several polygonal modeling tools. Once that is done, you will set up his skeleton and rig him so that you can fully animate him. You will then complete the animation rig by adding morph targets to the fighter to give him facial expressions.