Skip to Content
Learning Autodesk 3ds Max 2010 Foundation for Games
book

Learning Autodesk 3ds Max 2010 Foundation for Games

by Autodesk
November 2012
Intermediate to advanced
352 pages
6h 19m
English
Focal Press
Content preview from Learning Autodesk 3ds Max 2010 Foundation for Games

image

With our planning completed in the last lesson and a rough block out of our environment in hand, we can begin to start modeling our environment assets. In this lesson we will be primarily focused on polygonal modeling for games. We will create a portion of the ground platform that most of the action will take place on, a simple architectural arch, and a sky dome. We will also talk about how to add modular, reusable detail to platform and other meshes. With these skills in hand you will be able to add detail and build out the rest of environment as you see fit.

In this lesson you will learn the following:

  • Working with the grid to snap pieces together ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Learning Autodesk 3ds Max Design 2010 Essentials

Learning Autodesk 3ds Max Design 2010 Essentials

Autodesk
Autodesk 3ds Max 2016 Essentials

Autodesk 3ds Max 2016 Essentials

Dariush Derakhshani, Randi L. Derakhshani

Publisher Resources

ISBN: 9780240811949