O'Reilly logo

Learning Autodesk 3ds Max 2010 Foundation for Games by Autodesk

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

image

In this brief lesson we will learn how to use the camera and its settings to better frame our work. We will discuss free cameras as well as targeted cameras and their movement and rotation controls. We will discuss what makes one shot better than another and lastly we will touch on the Safe Frame viewport mode to ensure what we see will be visible in our renders in the next lesson.

In this lesson you will learn the following:

  • The different types of cameras available in Autodesk® 3ds Max 2010® software
  • Using the Dolly, Roll, Truck, Orbit, and Field of View camera controls
  • Use the Quick Align tool to quickly target an object with our camera
  • Fame ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required