Lesson 03

Shaders and Textures

images

Now that you have created an environment, you are ready to add colors and render your scene. The rendering process involves the preparation of materials and textures for objects.

In this lesson, you will learn the following:

  • How to work with a menu-less UI
  • How to work with the Hypershade
  • How to create shading groups
  • How to assign shaders to objects and faces
  • About procedural textures
  • About texture placement
  • How to load file textures
  • About the alpha channel
  • How to render a single frame

Hiding the general UI

In the previous two lessons, you used menus, numeric input fields, and other UI elements to work with your ...

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