6

Blender Modeling Tools

Modeling is probably the most important stage in the character-creation process because it’s when you generate the polygons that become the principal forms of your finished character. In this chapter, you learn the basics of modeling in Blender and see how to use some of the main tools you’ll have at your disposal. As a result, when one of these tools is mentioned in the following chapters, you’ll be familiar with it. You need to address three primary technical considerations before you can model properly in 3D: identify the elements that comprise a mesh, learn how to select them, and know what tools you can use to work with them.

Working with Vertices, Edges, and Faces

Every 3D model is composed of the same three elements: ...

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