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Learning Blender: A Hands-On Guide to Creating 3D Animated Characters
book

Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

by Oliver Villar
October 2014
Beginner
352 pages
11h 20m
English
Addison-Wesley Professional
Content preview from Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

Weight Painting

Weight painting is probably the fastest way to assign bone weights to your model. To enter Weight Paint Mode, just go to the Interaction Mode selector in the 3D View header and select Weight Paint. Now you’ll see the model with blue, yellow, green, and red applied; the colors represent the weights of the currently selected bone. You can also switch to this mode by pressing Ctrl + Tab.

Tip

Before you start setting up the bone weights for the model, you may want to change the armature’s display to Stick (in the Display panel, on the Armature tab) so the bones don’t block your view of the mesh; also, only turn on the deformer bones layer.

Weight Paint Mode is very similar to Texture Paint Mode: on the left, you’ll see painting ...

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Publisher Resources

ISBN: 9780133886283Purchase book