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Learning C# 7 By Developing Games with Unity 2017 - Third Edition
book

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

by Micael DaGraça, Grzegorz Lukosek
December 2017
Beginner
290 pages
7h 17m
English
Packt Publishing

Overview

Dive into game development and learn C# 7 by creating games in Unity 2017. This book guides you from the fundamentals of scripting and programming to creating 2D and 3D games with functional programming principles. By following this hands-on guide, you'll master the essentials of C# in a fun and practical way.

What this Book will help me do

  • Understand the core programming concepts in C# such as variables, methods, and collections.
  • Develop hands-on experience by building a fully functional 2D game, and take it to the next level in 3D.
  • Enhance your games by incorporating optimization techniques and class-based object-oriented principles.
  • Learn to script AI-driven gameplay elements like enemies and player interactions.
  • Export and integrate 3D models and assets seamlessly with Unity projects.

Author(s)

None DaGraça and Grzegorz Lukosek are experienced developers and educators with a passion for game development and programming. With backgrounds in C# and Unity, they specialize in making technical concepts accessible and engaging. They have a track record of helping learners gain confidence in coding, making game development both approachable and enjoyable.

Who is it for?

This book is perfect for beginners aiming to learn C# scripting and game design in Unity 2017. Whether you're an aspiring game developer or a programmer seeking to grow your skillset, this book provides a clear and accessible introduction. It assumes no prior experience in C# or game design, making it ideal for those starting their journey. By the end, you'll have built your own games and gained valuable programming knowledge.

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Publisher Resources

ISBN: 9781788478922