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Learning Design Patterns with Unity
book

Learning Design Patterns with Unity

by Harrison Ferrone
May 2024
Intermediate to advanced
676 pages
13h 30m
English
Packt Publishing
Content preview from Learning Design Patterns with Unity

15

Dynamic Upgrades with the Decorator Pattern

In the last chapter, we built a flexible system for saving data snapshots at different moments in our program’s lifecycle. In this chapter, we’ll move away from data and back to behavior with the Decorator pattern, which lets us dynamically add new behaviors to existing objects without using traditional subclassing techniques.

Adding responsibilities and behaviors to classes that already exist can be a somewhat prickly decision, especially in object-oriented programming. Inheritance and subclassing are valid solutions when you’re attacking this problem, but they can get bloated and aren’t the most flexible. I say “not the most flexible” because customizing subclass hierarchies can be quite static; ...

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Publisher Resources

ISBN: 9781805120285