Skip to Content
Learning GDScript by Developing a Game with Godot 4
book

Learning GDScript by Developing a Game with Godot 4

by Sander Vanhove
May 2024
Beginner
378 pages
8h 47m
English
Packt Publishing
Content preview from Learning GDScript by Developing a Game with Godot 4

4

Bringing Structure with Methods and Classes

In Chapter 3, we learned about collection types and loops. These powerful concepts helped us to structure our data and run code an arbitrary number of times.

Being able to reuse code in a loop is great, but what if we want to reuse this code at any arbitrary moment in time? And what if we want to reuse whole structures of code and data, such as – for example – enemies or vehicles?

Methods and classes are exactly the concepts that will help us achieve this level of reuse!

Over the course of this chapter, we’ll see the last few basic concepts of programming. By the end, we will have learned everything that is needed to call ourselves real programmers.

In this chapter, we cover the following main topics: ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Game Development Patterns with Godot 4

Game Development Patterns with Godot 4

Henrique Campos
Godot 4 for Beginners

Godot 4 for Beginners

Robert Henning

Publisher Resources

ISBN: 9781804616987