November 2013
Beginner
592 pages
17h 49m
English
Before you create the gesture recognizer, you need to choose a gesture and determine how to detect it. Since it returns the iPad app to a known state, you can use a small letter r. The first challenge is determining how to recognize the character.
The easiest way to recognize a stroke is by breaking it down into components separated by transitions in x and/or y movement. As part of the events, you get both the current and previous touch points, allowing detection of changes in movement. The x value increases from left to right of the screen, and y increases from top to bottom. You can use comparisons between previous and current positions to determine changes in direction. If you needed other information ...
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