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Learning iPhone Game Development with Cocos2D 3.0
book

Learning iPhone Game Development with Cocos2D 3.0

by Kirill Muzykov
June 2014
Beginner to intermediate content levelBeginner to intermediate
434 pages
9h 49m
English
Packt Publishing
Content preview from Learning iPhone Game Development with Cocos2D 3.0

Time for action – displaying stats when losing and winning

There are a few more dialogs that we need to add quickly. The first one is the dialog that is displayed when we win or lose the game. In this dialog, we will display the gathered statistics and again the same buttons to restart or exit the game. Otherwise, you cannot do anything when you win or lose.

  1. Open an Xcode project and create a new CCNode subclass called WinLoseDialog. It is better to place this too in the Scenes group in order to keep things more organized.
  2. Open the GameStats.h file and add the timeSpent property; we will use it to count the time that the player spent to beat or lose the level:
    @property (nonatomic, assign) float timeSpent;
  3. Open the GameStats.m file and initialize ...
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Publisher Resources

ISBN: 9781782160144Supplemental Content