Preface
The arrival of the iPhone changed everything. Or, at the very least, it changed the direction of software development for mobile platforms, which is a pretty big thing. It spawned an entire generation of copycat devices and shook an entire multibillion-dollar industry to its knees. Despite this, it still fits in your pocket.
Who Should Read This Book?
This book gives a rapid introduction to programming for the iPhone and iPod touch for those with some programming experience. If you are developing on the Mac for the first time, drawn to the platform because of the iPhone, or alternatively you are an experienced Mac programmer making the transition to the iPhone, this book is for you.
What Should You Already Know?
The book assumes some knowledge of C, or at least passing knowledge of a C-derived language. Additionally, while I do give a crash course, some familiarity with object-oriented programming concepts would be helpful.
What Will You Learn?
This book will guide you through developing your first application for the iPhone, from opening Xcode for the first time to submitting your application to the App Store. You’ll learn about Objective-C and the core frameworks needed to develop for the iPhone by writing applications that use them, giving you a basic framework for building your own applications independently.
What’s in This Book?
Here’s a short summary of the chapters in this book and what you’ll find inside:
- Chapter 1, Why Go Native?
This chapter discusses the need for native ...
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