Overview
Embark on a journey to create six exciting Android games while learning Java programming from scratch. This book guides you through concepts ranging from Java basics to advanced object-oriented programming and game development techniques. By the end, you'll have built impressive games like Snake and a 2D platformer while gaining a solid understanding of Java and Android development.
What this Book will help me do
- Understand and apply core Java programming concepts, including loops, variables, and methods, to create interactive features.
- Develop hands-on skills in building Android games using Android Studio and the Android API.
- Gain insight into game design and concepts such as sprites, collision mechanics, and simple AI.
- Explore advanced programming patterns like Singleton and Entity-Component for professional-grade games.
- Conclude by designing and building robust games that provide practical learning experiences for graduates.
Author(s)
John Horton is an experienced software developer and educator who specializes in game development and mobile application programming. He has authored numerous books on Android and Java programming, making complex programming concepts accessible through practical, project-oriented approaches. John's engaging teaching style has helped countless learners build their skills and confidence in game development.
Who is it for?
This book is for beginner programmers who have little to no experience with Java or Android and want an engaging way to learn while building games. It is also suitable for intermediate developers who want to explore game development concepts using Java and Android. If you're looking to challenge yourself by creating games as you learn, this book is right for you. Java enthusiasts and budding game developers will find it invaluable.