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Learning JavaScript Design Patterns
book

Learning JavaScript Design Patterns

by Addy Osmani
July 2012
Intermediate to advanced content levelIntermediate to advanced
254 pages
6h 16m
English
O'Reilly Media, Inc.
Content preview from Learning JavaScript Design Patterns

A Brief Note on Classes

Keep in mind that there will be patterns in this table that reference the concept of “classes.” JavaScript is a classless language; however, classes can be simulated using functions.

The most common approach to achieving this is by defining a JavaScript function in which you then create an object using the new keyword. Use this to define new properties and methods for the object as follows:

// A Car "class"
function Car( model ) {

  this.model = model;
  this.color = "silver";
  this.year  = "2012";

  this.getInfo = function () {
    return this.model + " " + this.year;
  };

}

We can then instantiate the object using the car constructor we defined above like this:

var myCar = new Car("ford");

myCar.year = "2010";

console.log( myCar.getInfo() );

For more ways to define classes using JavaScript, see Stoyan Stefanov’s useful post on them.

Let us now proceed to review the table.

Table 8-1. 

CreationalBased on the concept of creating an object      
Class       
Factory methodMakes an instance of several derived classes based on interfaced data or events      
Object       
Abstract factoryCreates an instance of several families of classes without detailing concrete classes      
BuilderSeparates object construction from its representation; always creates the same type of object      
PrototypeA fully initialized instance used for copying or cloning      
SingletonA class with only a single instance with global access points      
        
StructuralBased on the idea of building blocks of objects ...
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Publisher Resources

ISBN: 9781449334840Errata Page