Adding music and sounds to Canyon Bunny
Let us now add some music and sound effects to our game. First, we need to know what audio files are needed and then copy them to our assets
folder.
Note
All assets shown and discussed in this book, including any other project files, can be downloaded from Packt's website at http://www.packtpub.com/learning-libgdx-game-development/book.
The following tables contain descriptions of each audio file and their function in Canyon Bunny:
- Sounds (generated with bfxr):
Filename
Event
jump.wav
When player jumps
jump_with_feather.wav
When player jumps in mid-air (requires active feather power-up)
pickup_coin.wav
When player picks up a gold coin
pickup_feather.wav
When player picks up a feather power-up ...
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