January 2015
Beginner to intermediate
478 pages
9h 46m
English
Here, we will explore the basis of the LibGDX 3D API and will create a basic scene with a sphere model at the center.
You can also check the LibGDX wiki on the 3D API at https://github.com/libgdx/libgdx/wiki/Quick-start.
First of all, let's create a new LibGDX project using gdx-setup-ui.jar as learned in Chapter 1, Introduction to LibGDX and Project Setup. Enter the values as shown here:
ModelTestcom.packtpub.libgdx.modeltestMyModelTestC:\libgdxYou can see the following page after all the details are filled:

Here, you won't need the HTML or iOS project for testing models; ...
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