Basic 3D using LibGDX
Here, we will explore the basis of the LibGDX 3D API and will create a basic scene with a sphere model at the center.
Note
You can also check the LibGDX wiki on the 3D API at https://github.com/libgdx/libgdx/wiki/Quick-start.
The project setup
First of all, let's create a new LibGDX project using gdx-setup-ui.jar
as learned in Chapter 1, Introduction to LibGDX and Project Setup. Enter the values as shown here:
- Name:
ModelTest
- Package:
com.packtpub.libgdx.modeltest
- Game Class:
MyModelTest
- Destination:
C:\libgdx
You can see the following page after all the details are filled:
Here, you won't need the HTML or iOS project for testing models; ...
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