Basic 3D using LibGDX

Here, we will explore the basis of the LibGDX 3D API and will create a basic scene with a sphere model at the center.

Note

You can also check the LibGDX wiki on the 3D API at https://github.com/libgdx/libgdx/wiki/Quick-start.

The project setup

First of all, let's create a new LibGDX project using gdx-setup-ui.jar as learned in Chapter 1, Introduction to LibGDX and Project Setup. Enter the values as shown here:

  • Name: ModelTest
  • Package: com.packtpub.libgdx.modeltest
  • Game Class: MyModelTest
  • Destination: C:\libgdx

You can see the following page after all the details are filled:

The project setup

Here, you won't need the HTML or iOS project for testing models; ...

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