Technical overview
Until now, we have read about what performance requirement analysis means, how to work with performance concerns, and how to manage performance requirements against the full life cycle of a software development project. We will now learn more about the computing environment or architecture that we can leverage while programming for performance. Before getting into the details of the architecture, design, and C# specific implementations, which will be discussed in the following chapters, we will have an overview of what we could take as an advantage from each technique.
Multithreaded programming
Any code statement we write is executed by a processor. We can define a processor as a stupid executor of binary logic. The same processor ...
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