Working with generics in C#
We will create an
IAnimal interface to specify the requirements that a type must meet in order to be considered an animal. We will create the
Animal abstract base class that implements this interface. Then, we will specialize this class in two subclasses:
Frog. Later, we will create the
Party class that will be able to work with instances of any class that implements the
IAnimal interface through generics. We will work with the party of dogs and frogs.
Now, we will create an IDeeJay interface and implement it in a
HorseDeeJay class. We will also create a subclass of the
Party class named
PartyWithDeeJay that will use generics to work with instances of any type that implement the
IAnimal interface and instances ...