Moving In for the Win
By using rowCheck
and a few related functions, you’ve taught the AI how to scan the game board for a winning tile. The next step is teaching it how to take action, marking a tile to secure victory. The rowCheck
method includes many moving parts, so to speak. If you’re not entirely sure how it works, consider reviewing the previous sections before moving forward. When you’re ready to continue, step back and look at rowCheck
in the context of aiTurn
:
if let result = rowCheck(value: 0){ println("computer has two in a row") var whereToPlayResult = whereToPlay(result[0], pattern: result[1]) if !isOccupied(whereToPlayResult) { setImageForSpot(whereToPlayResult, ...
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