Rendering and viewing a 3D object
In this step, you'll create your first scene and add a couple of objects and a camera. Our first example will contain the following objects:
Object |
Description |
---|---|
|
This is a two-dimensional rectangle that serves as our ground area. In the second screenshot of this chapter, this is rendered as the gray rectangle in the middle of the scene. |
|
This is a three-dimensional cube, which we'll render in red. |
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This is a three-dimensional sphere, which we'll render in blue. |
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The camera determines what you'll see in the output. |
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These are the x, y, and z axes. This is a helpful debugging tool to see where the objects are rendered in 3D space. The x axis is colored red, the y axis ... |
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