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Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition by Jos Dirksen

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Conventions

In this book, you will find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.

Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: "You can see in this code that besides setting the map property, we also set the bumpMap property to a texture."

A block of code is set as follows:

function createMesh(geom, imageFile, bump) { var texture = THREE.ImageUtils.loadTexture("../assets/textures/general/" + imageFile) var mat = new THREE.MeshPhongMaterial(); mat.map = texture; var bump = THREE.ImageUtils.loadTexture("../assets/textures/general/" ...

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