Events
An event
in
WML is simply something that can happen to some element from time to
time. For example, entering a <card>
element
triggers an event on the <card>
, and
selecting an <option>
from a selection list
triggers an event on the <option>
.
You can harness these events by
binding
them to a task. The usual way of doing
this is with the <onevent>
element. As
mentioned earlier in this chapter, for simple
<go>
tasks you can usually make use of a
simpler form: this will be mentioned when when we discuss the
elements in question.
For example, the <option>
element (detailed
in Chapter 4) declares an item in a list of
selections. When this item is selected, it triggers an
onpick
event on the <option>
element. Suppose the
element were declared without an event handler, like this:
<option> Purple </option>
In this case, the onpick
event is ignored, since
there is no handler. If, on the other hand, the option is declared
as:
<option> <onevent type="onpick"> <go href="#purple"/> </onevent> Purple </option>
the onpick
event is handled by executing the
<go>
task, sending the browser to a new
card.
The <onevent> Element
The <onevent>
element declares
an event binding. It can’t contain anything except a single
task element that is performed when the event occurs. It may be
present inside either an <option>
element
(see Chapter 4) or a
<card>
element (see Chapter 6). In either case, the
<onevent>
element (or elements) must be the
first elements declared inside their enclosing element.
The ...
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