November 2016
Beginner
480 pages
11h 10m
English
While implementing gestures from the storyboard is a simple and visual way to set up gestures, sometimes you'll need to get into the details and create them purely with code. In this section, we're going to look at how to do just that, by adding a pinch gesture recognizer that allows us to scale our image up and down.
The first thing we're going to need to do is create a property to hold our gesture. Since the gesture is going to be created outside of initialization, we are going to have to make it an implicitly unwrapped optional value (remember, that is shown with the exclamation mark after the variable name).
Here's a quick refresher on optional values in Swift:
First, there's a standard ...
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