BUILDING THE DELIVERABLES
Instead of designing learning events, iterative cycles create and implement content in the framework provided by the designs. Instead of disposable prototypes, iterations produce a series of approximations to the final product: design proof, alpha release, beta release, and finally the final or “gold” release (page 161).
The repetition that occurs through the iterative development phase differs slightly from what occurred in the iterative design phase. Why? The goal in this phase is to build a final learning product. No longer can team efforts be considered disposable or open to ...
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