© Oscar Lodriguez 2019
Oscar LodriguezLet’s Build a Multiplayer Phaser Gamehttps://doi.org/10.1007/978-1-4842-4249-0_2

2. Setting Up Our Development Environment

Oscar Lodriguez1 
(1)
NIEUW-VENNEP, Noord-Holland, The Netherlands
 

In this chapter we shall focus on getting set up and make sure we cover all that is needed for developing our game smoothly. The following are instructions to get you up and running with Node and Git.

Setting up Our Development Environment

Even though the game seems very simple and easy to code, there are a lot of moving parts, and it’s good to digest them bit by bit instead of everything at once. Let’s start with the tail of the dragon, which is the project setup.

If you already have node and git installed on your computer, skip ...

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