For the diehards in us who want to learn to add another complex feature, this one is for you! In the upcoming chapter we shall learn to refactor our functionality for reusability while implementing comets on the server side. We shall also render the comets on the client side and update the player class to implement its own explode method.
Adding More Features
Let’s add a new feature that adds a new level of threat to our galaxy in the form of giant asteroids. We shall be keeping our implementation fairly simple, considering complexity ...