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Level Up! The Guide to Great Video Game Design, 2nd Edition
book

Level Up! The Guide to Great Video Game Design, 2nd Edition

by Scott Rogers
April 2014
Intermediate to advanced
550 pages
13h 57m
English
Wiley
Content preview from Level Up! The Guide to Great Video Game Design, 2nd Edition

Bonus Level 10

High-Concept Pitch Presentation

Slide 1: Title Page

Start with a compelling image and logo that sums up your game.

Put the date of presentation on the PowerPoint slide so the people you present to will remember when the meeting took place.

For author credits, use the studio’s name. Remember, no one makes a game by himself.

Include contact information with e-mail address and/or phone number.

9781118877166-unaj01.tif

Slide 2: Developer Profile

Briefly outline who you are, what you’ve done, and how long you’ve been doing it. This is a great place to showcase the covers of any games your studio’s created.

Obviously, you can skip creating this slide if you are presenting to your peers.

9781118877166-unaj02.tif

Slide 3: Game Overview

This slide covers the basics of the game. What type of game is it? What is it rated? Who is the audience? How long will it take to play?

9781118877166-unaj03.tif

Slide 4: Game Story

Who is player character (if applicable)? What is the game’s story (if applicable) or genre? What’s the conflict? Don’t forget a beginning, middle, and end, or at least a cliffhanger that gets the readers/audience interested in knowing the ending. If there is no story, then what is the game’s theme?

Slide 5: Game Features

Why should ...

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Publisher Resources

ISBN: 9781118877197