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Libgdx Cross-platform Game Development Cookbook
book

Libgdx Cross-platform Game Development Cookbook

by David Saltares Márquez, Alberto Cejas Sánchez
October 2014
Intermediate to advanced
516 pages
11h 53m
English
Packt Publishing
Content preview from Libgdx Cross-platform Game Development Cookbook

Updating and managing project dependencies

This recipe will show you how to leverage Gradle in order to maintain your project and its dependencies. By the end of the recipe, you will be able to upgrade to a newer version of Libgdx and add third-party extensions and arbitrary Java libraries.

Oftentimes, people tend to be reluctant to learn new technologies, especially build systems such as Gradle. However, they actually tremendously simplify the process, thus helping us make even more awesome games.

Getting ready

Let's start with the environment-test project we created in the Setting up a cross-platform development environment recipe. At this point, you should have the project up and running within Eclipse or the IDE of your choice.

How to do it…

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Publisher Resources

ISBN: 9781783287291