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LibGDX Game Development By Example
book

LibGDX Game Development By Example

by James Cook
August 2015
Intermediate to advanced content levelIntermediate to advanced
280 pages
5h 31m
English
Packt Publishing
Content preview from LibGDX Game Development By Example

Looking closer – iOS

Ah iOS! The platform that transformed mobile app development and brought it to the mainstream. Hey! You are probably wondering that LibGDX is a Java-based framework, so how on earth does it run on iOS? Apple banned Java Runtimes long ago. Well you are correct, the game isn't exported as you might think it is. In fact, an additional tool called RoboVM is used. RoboVM's project aim was to allow Java developers to develop the game on the iOS platform, and the best bit is that the game will have a native-style performance. It doesn't need a runtime to launch. How is this possible? Well, RoboVM compiles the bytecode, generated by the Java compiler, with machine code.

To check out RoboVM, visit its website, http://robovm.com/.

LibGDX ...

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Publisher Resources

ISBN: 9781785281440Supplemental Content