Revealing Shape and Contour


In the previous chapter, we dealt with the problems and opportunities for lighting objects that are flat, or nearly so—things that are visually defined only in terms of length and width. In this chapter we add the third dimension—depth.

A box, for example, is a group of only three visible surfaces. Because we know how to light any of the surfaces well, we can also light all of them well. Does this mean we can light any of these surfaces using only the principles described in the previous chapter? Usually not. Lighting ...

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