Being a lighting artist or lighting TD can involve a wide range of responsibilities depending on the studio or company. Being a lighter could mean not only creating and positioning lights, but also handling all the materials and shaders for the scene as well. Some studios have a separate shading department that creates all the material and texture files. The same is true with regard to compositing. In other studios, lighters assemble all their render layers into a final composite and are responsible for outputting the final image that will appear on screen. There are also pipelines in which the lighters pass shots off ...
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