Chapter 10. More-Complex Animation Tasks
So far, you’ve learned to manipulate shapes and animate them one at a time, in a single layer. In some cases, those techniques are all you need, but Macromedia Flash MX 2004 is capable of handling much more complicated animation tasks. To create complex animated movies, you’re going to need to work with multiple shapes and multiple layers. You may even want to use multiple scenes to organize long animations. In this chapter, you learn to work with multiple layers in the Timeline, stack animations on the various layers to create more-complex movement, and save animations as reusable elements for easy manipulation—either as animated graphic symbols or as movie-clip symbols. With these techniques, you can ...
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