Chapter 11. Building Buttons for Interactivity
After you master the drawing and animating tools in Flash MX 20004, you can create movies that play from beginning to end. But Flash is more than a tool for making animated movies. You can use it to create interactive environments that transform viewers into users. To move your Flash movie into the realm of interactive experience, you need to create user interface elements that allow users to control and interact with your application. The most common interface element is a button. Buttons have two levels of interactivity: First, a button can respond to a user with visual feedback, for example changing color when the pointer enters the button area; second, the button can carry out tasks, for example, ...
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