Chapter 3. INTERFACE DESIGN FOR DEVICES
by Branden J. Hall, Fig Leaf Software
TOPICS COVERED IN THIS CHAPTER:
Understanding common interface issues
Special device considerations
Creating standard components for devices
Optimizing interfaces
It would be an understatement to say that designing good user interfaces is tough. It is, in fact, so difficult that there are numerous Ph.D. dissertations written every year on the subject. However, to summarize all the difficulties with good interface design, you could simply say that people are a problem.
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