O'Reilly logo

Macromedia® Flash™ Enabled Flash Design and Development for Devices by Christian Cantrell, Fred Sharples, Branden Hall, Robert Hall, Bill Perry, Andreas Heim, Glenn Thomas, Mike Chambers, Markus Niedermeier, Phillip Torrone, Steve Leone, Craig Kroeger

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 3. INTERFACE DESIGN FOR DEVICES

by Branden J. Hall, Fig Leaf Software

INTERFACE DESIGN FOR DEVICES

INTERFACE DESIGN FOR DEVICES

TOPICS COVERED IN THIS CHAPTER:

  • Understanding common interface issues

  • Special device considerations

  • Creating standard components for devices

  • Optimizing interfaces

It would be an understatement to say that designing good user interfaces is tough. It is, in fact, so difficult that there are numerous Ph.D. dissertations written every year on the subject. However, to summarize all the difficulties with good interface design, you could simply say that people are a problem.

Our attention ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required