Chapter 7. CREATING INTERACTIVE GAMES FOR DEVICES USING FLASH

by Andreas Heim

CREATING INTERACTIVE GAMES FOR DEVICES USING FLASH

CREATING INTERACTIVE GAMES FOR DEVICES USING FLASH

TOPICS COVERED IN THIS CHAPTER:

  • Constraints of the game platform

  • Game Categories—What works on the Pocket PC and what doesn’t?

  • Making a card game

  • Programming the game

  • Designing the main screens

  • Bringing the pieces together

Pocket PC devices are perfect for small, fun games that users can kill time with while traveling or waiting. Because Macromedia Flash runs on the Pocket PC, anyone who is a Flash game developer on the desktop now can develop device games.

This chapter covers ...

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