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Macromedia® Flash™ Enabled Flash Design and Development for Devices by Christian Cantrell, Fred Sharples, Branden Hall, Robert Hall, Bill Perry, Andreas Heim, Glenn Thomas, Mike Chambers, Markus Niedermeier, Phillip Torrone, Steve Leone, Craig Kroeger

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Chapter 12. DEVELOPING FLASH CONTENT FOR THE SONY PLAYSTATION 2

by Fred Sharples

DEVELOPING FLASH CONTENT FOR THE SONY PLAYSTATION 2

DEVELOPING FLASH CONTENT FOR THE SONY PLAYSTATION 2

TOPICS COVERED IN THIS CHAPTER:

  • The three versions of the Flash Player

  • Flash in action: Our experience with LucasArts

  • The advantages of using Flash for Sony PlayStation 2 game titles

  • User interface logic for Flash

  • User interface design issues for Sony PlayStation 2

  • The future of Flash development on consoles

The doors that open with the idea of Macromedia Flash on Sony PlayStation 2 are dazzling: interfaces for games, media browsers and players, online game interfaces, Radar ...

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