Chapter 19. Testing and Debugging

In computer-driven interactive content, errors in code are referred to as bugs—and they can be as ugly and bothersome as their name implies. Although your project is probably not as complex as a major piece of software, you're still likely to discover some glitches. If you don't want to scare off your audience, you'll need to exterminate these bugs.

One of the keys to becoming a Flash master is understanding the need for testing and debugging. It doesn't matter how good your project is: if you don't test and debug it, you're putting your reputation (not to mention your neck) on the line. But testing is about more than simply eliminating mistakes; it's also about optimizing your movie so that it plays back in the ...

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