CHAPTER 2

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The Characters of Our Game

This chapter is all about our three characters and the many systems related to them. During the course of this chapter, I will cover subjects such as the stat system that we will use for our game, a list of weapons and armor that will be available, and a way for the player to pick which character he/she would like to use.

Overview

The first order of business is to decide how we want our stat system to work in our dungeon crawler. By default, RPG Maker MV (RMMV) favors high numbers. For example, a character can have up to 9999 HP (health points) and MP (magic points). However, most of the dungeon crawlers I ...

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