A beginner’s guide to creating photorealistic scenes in Unreal Engine 4 using Blender 2.81, Megascans, and Quixel Mixer
About This Video
- Become familiar with Unreal Engine 4.23, Blender 2.81, and Quixel Mixer
- Create rivers, lakes, oceans, rain, smoke, grassy fields, rocky beach, and fog in Unreal
- Playtest and prototype levels in third person or first person
Have you ever seen a spectacular environment in a video game and wondered how something so breathtaking was created? This video course will reveal the secrets behind realistic-looking outdoor environments in video games and show you how you can create the same using Unreal Engine 4.
The course begins with a preview of realistic outdoor environments in the Unreal Engine. You’ll install Unreal Engine on your machine and get unlimited access to free assets that’ll help you to create awe-inspiring landscapes. As you learn how to navigate in Unreal Engine, you’ll create and test prototypes and see how to add rain, fire, and smoke effects in your game. You’ll then design worlds with premade algorithms and import landscapes to Unreal Engine. Next, you’ll use Blender 3D for modeling objects and create a rocky beach to understand the feature of Foliage and the technique of camera animation. The video course ends by providing you with a quick start guide to Quixel Mixer.
By the end of this course, you’ll be able to explore your creativity by building photorealistic scenes in Unreal Engine 4.
Table of contents
- Title: Make Hyper-Realistic Outdoor Environments in Unreal Engine
- Release date: September 2020
- Publisher(s): Packt Publishing
- ISBN: 9781800566545
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