SLICING AND CONTROL SOFTWARE
Where it’s going and where it’s been.
Models go through two software processes on their way to becoming finished prints: slicing and sending. Slicing divides a model into printable layers and plots the toolpaths to fill them in. The printer client then sends these movements to the hardware and provides a control interface for its other functions.
Among slicing engines used in our printer roundups, the trend away from Skeinforge continues in 2014, and Alessandro Ranellucci’s Slic3r continues to ...