Skip to Content
Making Great Games
book

Making Great Games

by Michael Thornton Wyman
November 2012
Beginner
219 pages
6h 37m
English
Routledge
Content preview from Making Great Games

11

COMMONALITIES WHAT GOES RIGHT

 

We have gotten a peek behind the scenes at a variety of games across a variety of genres, platforms, and gameplay styles. We have looked at enormous projects – games created with multi-million dollar budgets – as well as at some truly great games developed by small teams. We have learned about making sequels to smash hits, as well as launching brand-new intellectual property. We have heard from the creators of platform-exclusive titles as well as titles released simultaneously on multiple platforms. LittleBigPlanet represents a new brand on a relatively new platform, the Sony PlayStation 3. Madden NFL 10 continues a longstanding tradition, first launched in 1989. We've looked at FarmVille, the most popular ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Free-to-Play: Making Money From Games You Give Away

Free-to-Play: Making Money From Games You Give Away

Will Luton
Beginning iPhone Games Development

Beginning iPhone Games Development

Eric Wing, PJ Cabrera, Scott Penberthy, Ian Marsh, Ben Britten Smith, Peter Bakhirev
Gaming Hacks

Gaming Hacks

Simon Carless

Publisher Resources

ISBN: 9780240812854