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Virtual spaces – ‘work-in-progress’: software, devices and design principles

Abstract:

This chapter outlines how various devises are used for the interpretation of our activities into digital data and discusses the paradigm shifts between traditional interface design and design for virtual environments. It explores various technology applications and software applicable to creating, preserving and maintaining virtual spaces, raising the issue of their sustainability. Furthermore, the chapter touches upon the platforms (present and future) we use for generating and managing online content, navigating digital spaces and personifying computer software processes. It discusses a set of design principles crucial for generating educational and ...

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